Single Column Unscrollable Panel

Let’s say we have a GridView in Windows Store. We want the items arrange according to this:

  • Single column
  • No overflow / scrolling
  • Excess items should not be displayed (and no half displayed items on the bottom edge of the screen)

For some reason there is a no built-in panel that will do this. So I rolled my own. You can see the implementation below:

public class SingleColumnUnscrollablePanel : Panel
    protected override Size MeasureOverride(Size availableSize)
        var requiredHeight = 0.0;
        var remainingHeight = availableSize.Height;
        var largestDesiredWidth = 0.0;
        foreach (FrameworkElement child in Children)
            child.Measure(new Size(availableSize.Width, availableSize.Height));
            var desiredHeight = child.DesiredSize.Height;
            var desiredWidth = child.DesiredSize.Width;
            if (remainingHeight >= desiredHeight)
                largestDesiredWidth = Math.Max(largestDesiredWidth, desiredWidth);
                remainingHeight -= desiredHeight;
                requiredHeight += desiredHeight;
        return new Size(largestDesiredWidth, requiredHeight);
    protected override Size ArrangeOverride(Size finalSize)
        var availableHeight = finalSize.Height;
        var currentHeight = 0.0;
        var mychildren = Children;
        if (!mychildren.Any())
            return finalSize;
        var largestDesiredWidth = mychildren.Max(s => s.DesiredSize.Width);
        foreach (var child in mychildren)
            var desiredHeight = child.DesiredSize.Height;
            var desiredWidth = child.DesiredSize.Width;
            if (desiredHeight + currentHeight > availableHeight)
            child.Arrange(new Rect(0, currentHeight, desiredWidth, desiredHeight)); //largestDesiredWidth, desiredHeight));
            currentHeight += desiredHeight;
        return new Size(largestDesiredWidth, currentHeight);


Using it in a GridView:

<controls:SingleColumnUnscrollablePanel />

Throttling Search Queries On TextChanged With Cancellation Support

Lets imagine a common scenario. The user is typing in a text box trying to search for something in your app. We want to show results as the user types, however, we want to do so without starting a search on every single keystroke. So, we want to wait a little bit after a keystroke, and if no more keystrokes are launched within a small period then we initiate the search. However, if the user starts typing again we want to cancel the previous search.

Describing the scenario is quite simple, but the implemention can quite easily become very messy using conventional approaches.

Lets look at how we can implement the basic searching in response to key presses using Reactive Extensions (RX):

queryTextChangedObservable = 
Observable.FromEventPattern&lt;TextChangedEventHandler, TextChangedEventArgs&gt;
&nbsp;&nbsp; (s =&gt; QTextBox.TextChanged += s, s =&gt; QTextBox.TextChanged -= s);
.Subscribe(async s =&gt;
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;var textBox = (TextBox) s.Sender;
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;await ViewModel.InitiateSearch(textBox.Text);


We quickly realize that a lot of searches will be initiated. Another problem also arise. Normally RX ensures that calls to a subscription happen in sequential chronological order. However, since we are using an async lamda the  results of our remote request may intertwine and thus no longer be sequential.

Lets start by introducing a throttle that will constrain us from starting search until there is a pause in the key strokes:


This will initiate a search every time the user stops typing for 350 milliseconds. This solves our first issues. The searches can still overlap though.

A simple way to cancel the previously initiated search would be to introduce a CancellationTokenSource on class level, and make sure we invoke a cancel on it everytime we start a new request:

private CancellationTokenSource cancellationTokenSource;

.Do(s => {if (cancellationTokenSource !=null) cancellationTokenSource.Cancel();})
.Subscribe(async s =>
var textBox = (TextBox) s.Sender;
cancellationTokenSource = new CancellationTokenSource();

await ViewModel.InitiateSearch(textBox.Text, cancellationTokenSource.Token);

In the above code we use the “side-effect” method Do to explicitly show that we have some nasty side effects. Introducing the class level cancellation token source gets the job done, but it’s not very pretty. We much prefer to model the workflow with as little outside interaction as possible. So how can we model the above without the introduction of a class level variable?

To do this we need to be able to keep track of the previous elements CancellationTokenSource. Scan is nifty method that allows us to accumulate values between calls. We can use this to get access to the previous result and it’s cancellation token source.

<p style="margin-top: 0pt; margin-bottom: 16pt; line-height: 16pt; font-family: Calibri; font-size: 9.75pt; color: #444444;"> queryTextChangedObservable
.Scan(new {cts = new CancellationTokenSource(), e = default(EventPattern<TextChangedEventArgs>)},
(previous, newObj) => { previous.cts.Cancel();
return new {cts = new CancellationTokenSource(), e = newObj};
.Subscribe(async s =>
var textBox = (TextBox)s.e.Sender;
await ViewModel.InitiateSearch(textBox.Text, s.cts.Token);
<p style="margin-top: 0pt; margin-bottom: 16pt; line-height: 16pt; font-family: Calibri; font-size: 9.75pt; color: #444444;">

This is an immense improvement since we no longer need to introduce a class level variable. The above 4 chained calls succesfully allowed us to throttle the initiated search calls while allowing us to cancel the previous calls. Using async in the subscribe introduce a little gotcha with regard to the sequential ordering, but nothing we couldn’t handle.

To reflect a little about how nice this solution is think about how you would implement this using a conventional approach. You would have to introduce a timer which got reset on every key stroke, then in the timer tick you could initiate searches, which you would then need to cancel in another method. All in all it would be extremely messy.

Using GridView/ListView’s Built-in Animations

The GridView and ListView controls in Windows 8 both come with built-in animation for various operations. When the controls are bound to an ObservableCollection the will do a fancy animation whenever an item is

  • Added to the collection (even if it’s added in the middle of the collection, in which case the other elements will slide away to give room for the new element)
  • Removed from the collection

I mention the two animations/operations above specifically because I rarely see developers taking advantage of this built-in functionality. Most of the time, when applications fetch new data, they simply clear the previous data, and insert the new data, even though there might be elements that were both present in the new and the old data set. This is commonly seen in news/feed application that retrieve new posts — an obvious use for the built animations.

To see an example of these animations in action see my Open Nearby app (You might have to add a location in Denmark, if you are not from here). There is an option to filter the shops in the app bar. When this filter is applied the add/remove operations are used to filter away shops that no longer fit in the result set, and likewise it is filled up with new shops that does.

It can be a hassle to synchronize the old dataset for the GridView/ListView with freshly fetched data. Below is a few extension methods that will make it easier to get going:

public static void SyncCollection&lt;T&gt;(this ObservableCollection&lt;T&gt; observableCollection, IEnumerable&lt;T&gt; dataToSync, Func&lt;T, T, bool&gt; insertBefore, Func&lt;T, T, bool&gt; equality)
&nbsp;&nbsp;&nbsp;&nbsp;var recentlyToRemove = observableCollection.Where(s =&gt; dataToSync.All(ss =&gt; !equality(ss,s))).ToList();
&nbsp;&nbsp;&nbsp;&nbsp;var recentlyToAdd = dataToSync.Where(s =&gt; observableCollection.All(ss =&gt; !equality(ss, s)));
&nbsp;&nbsp;&nbsp;&nbsp;foreach (var item in recentlyToRemove)
&nbsp;&nbsp;&nbsp;&nbsp;foreach (var item in recentlyToAdd)
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;InsertInOrder(item, observableCollection, insertBefore);
private static void InsertInOrder&lt;T&gt;(T item, ObservableCollection&lt;T&gt; observableCollection, Func&lt;T, T, bool&gt; insertBefore)
&nbsp;&nbsp;&nbsp;&nbsp;for (int i = 0; i &lt; observableCollection.Count; i++)
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;if (insertBefore(item, observableCollection[i]))
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;observableCollection.Insert(i, item);
&nbsp;&nbsp;&nbsp;&nbsp;// if empty or last


Here’s an example of usage from Open Nearby:

var newShops = ...// newly fetched shops from data service;

ObservableCollection<Shop> previousShops = ..// the old data current being shown in the view;

Qua.WS.ObservableCollectionExtensions.SyncCollection(previousShops, newShops,
(newShop, oldShop) => newShop.Distance.DistanceInKilometers < oldShop.Distance.DistanceInKilometers,
(shop1, shop2) => shop1.Id == shop2.Id);

The Importance of Localizing Your Apps

Besides making your application more comfortable to the user by servicing the text and images in their native language there is an extra benefit of localizing your Windows 8 applications.

The Store application has an option to ‘Make it easier to find apps in my preferred languages’ under Settings -> Preferences. This option hides all application that are not localized to the language that the user selected when installing Windows 8. For a Danish user whom selected Danish as the primary language this means that the Store only display apps that are localized into Danish. This is crucial to note, since your app might not even show up in the Store depending on the user’s preference.

Checking for Connectivity the Bulletproof Way

A huge amount of the currently released apps in the Store does a check upon app start up to see if connectivity is available. If this is not the case, then the user is redirected to an offline page, and there is no way to continue use of the app.

This is a major concern, when several of the apps does not correctly check for connectivity. One such case, is when the user connects to a VPN. In that case the main connection will be changed to ‘Limited’ even though the user still has an active connection to the internet.

The below snippet will check all the connection profiles for internet access:

public static bool IsConnected
var profiles = NetworkInformation.GetConnectionProfiles();
var internetProfile = NetworkInformation.GetInternetConnectionProfile();
return profiles.Any(s => s.GetNetworkConnectivityLevel() == NetworkConnectivityLevel.InternetAccess)
|| (internetProfile != null
&& internetProfile.GetNetworkConnectivityLevel() == NetworkConnectivityLevel.InternetAccess);

The naive way to check for internet access would be: NetworkInformation.GetInternetConnectionProfile().GetNetworkConnectivityLevel()== NetworkConnectivityLevel.InternetAccess , but this approach fails in the scenario described above.

Remember ScrollViewer Position

Often in Windows 8 apps the user will be presented with long horizontal groups of content. After having navigated to these items, and then returning to the original page there is no built in functionality to remember where in the list that the user scrolled to.

Creating this feature is relatively quick:

  1. Whenever the user leaves the page, remember the current scroll position.
  2. Whenever the user navigates back to the page, retrieve the previous scroll position
  3. When all your content is loaded, scroll to the previous position
// Step 1
private double? horizontalOffsetState;

protected override void SaveState(Dictionary<string, object> pageState)

var myScrollViewer = … // your scroll viewer
var offset = myScrollViewer.HorizontalOffset;

pageState["horizontalOffset"] = offset;

// Step 2
protected override void LoadState(object navigationParameter,Dictionary<string, object> pageState)
base.LoadState(navigationParameter, pageState);

if (pageState != null)
horizontalOffsetState = (double) pageState["horizontalOffset"];

// step 3 - put in constructor or loadstate/navigatedTo
this.Loaded += (sender, args) =>
var myScrollViewer = … // your scroll viewer
if (horizontalOffsetState.HasValue)